Thursday, October 13, 2016

GAME THEORY BASED INTERFERENCE CONTROL AND POWER CONTROL FOR D2D COMMUNICATION IN CELLULAR NETWORKS

Fa-Bin Li 1, Peng-Xiang Li 2 Ya-Fei Yang 2 and Hui Li 2*

 1 63812 Troop of PLA, Wenchang, P. R. China 2College of Information Science and Technology, Hainan University, Haikou P. R. China 

ABSTRACT

 With the current development of mobile communication services, people need personal communication of high speed, excellent service, high quality and low latency,however, limited spectrum resources become the most important factor to hamper improvement of cellular systems. As big amount of data traffic will cause greater local consumption of spectrum resources, future networks are required to have appropriate techniques to better support such forms of communication. D2D (Device-to-device) communication technology in a cellular network makes full use of spectrum resources underlaying, reduces the load of the base station, minimizes transmit power of the terminals and the base stations, thereby enhances the overall throughput of the networks. Due to the use of multiplexing D2D UE (User equipment) resources and spectrum, and the interference caused by the sharing of resources between adjacent cells, it has become a major factor affecting coexisting of cellular subscribers and D2D users. When D2D communication multiplexes the uplink resources, the base-stations are easily to be disturbed; when the downlink resources are multiplexed, the users of downlink are susceptible to interference. In order to build a high-efficient mobile network, we can meet the QoS requirements by controlling the power to suppress the interference between the base station and a terminal user.

 KEYWORDS 

 Cellular Network, Device-to-device, Mode Selection, Power Control, Interference Control

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